The Finals received patch 1.4.1, marking a significant milestone. This update addresses critical feedback on Aim assist, introduces essential bug fixes, and enhances overall safety.

You can find the patch notes below.

The Finals Patch Notes 1.4.1

Changes to aim assist, bug fixes, and safety.

We’re back!

Today we have a small patch that addresses community feedback on aim assist, fair play, and bug fixes. These changes are the result of an in-depth review of how aim assist works — something we’ve only been able to validate with a player base as large as ours (thanks so much for playing our game, yolks!).

We have another bigger update in the works for next week, with a major security fix and some new exciting content, so stay tuned for that!

Aim Assist changes

  • Zoom Snapping Angular Velocity now has a max cap, preventing unintended rapid 90-degree turns.
  • Camera Magnetism will be reduced to 35% from 50%, making player aim less sticky and lowering controller accuracy.
  • Zoom Snapping Time will be reduced to 0.25s from 0.3s.
  • Zoom Snapping will be removed from the SR-84 Sniper Rifle, Revolver, LH1, and all Shotguns, as it buffs them more than other weapons.
  • Aim assist will ignore invisible players, fixing a bug with the existing system.
  • Clients running key re-mapping programs on PC will not have access to aim assist.

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